#include "c4/yml/parse_engine.hpp"
#include "c4/error.hpp"
#include "c4/charconv.hpp"
#include "c4/utf.hpp"
#include <c4/dump.hpp>
#include <ctype.h>
#include "c4/yml/detail/parser_dbg.hpp"
#include "c4/yml/filter_processor.hpp"
Go to the source code of this file.
◆ _RYML_WITH_TAB_TOKENS
| #define _RYML_WITH_TAB_TOKENS |
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◆ _RYML_WITHOUT_TAB_TOKENS
| #define _RYML_WITHOUT_TAB_TOKENS |
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__VA_ARGS__ |
◆ _RYML_WITH_OR_WITHOUT_TAB_TOKENS
| #define _RYML_WITH_OR_WITHOUT_TAB_TOKENS |
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with, |
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without |
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◆ _set_flags2
| #define _set_flags2 |
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this->set_flags2(f)() |
◆ _add_flags2
| #define _add_flags2 |
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f | ) |
this->add_flags2(f)() |
◆ _addrem_flags2
| #define _addrem_flags2 |
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on, |
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off |
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| this->addrem_flags(on, off) |
◆ _rem_flags2
| #define _rem_flags2 |
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off | ) |
this->rem_flags2(off) |
◆ m_state
| #define m_state (m_evt_handler->m_curr) |
◆ _c4dbgnextline
| #define _c4dbgnextline |
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Value: do { \
_c4dbgq("\n-----------"); \
_c4dbgt("handling line={}, offset={}B", \
} while(0)
Definition at line 36 of file parse_engine.def.hpp.
◆ _ryml_relocate
| #define _ryml_relocate |
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s | ) |
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Value: if(s.is_sub(prev_arena)) \
{ \
s.str = next_arena.str + (s.str - prev_arena.str); \
}
◆ _c4dbgfws
◆ _c4dbgfps
| #define _c4dbgfps |
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◆ _c4dbgfsq
| #define _c4dbgfsq |
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◆ _c4dbgfdq
◆ _c4dbgchomp
| #define _c4dbgchomp |
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◆ _c4dbgfb
◆ _c4dbgfbl
◆ _c4dbgfbf